Study 1: serendipity shuffle

Aim

To explore the experience of serendipity arising from digital music listening, with a particular focus on shuffle listening

Objectives

To carry out an empirical study to:

Approach

Lurking online as a means of data gathering

Status

completed

Study 2: randomness

Aim

To understand how randomness play a role during shuffle listening to influence/encourage serendipitous encounters

Objectives

To carry out an empirical study to:

Approach

Focussed field-study to investigate and study digital music listening in-situ within the contexts of everyday life. This study involved 12 participants over 12 weeks whereby each participant:

Status

completed

study 3: inscription & defamiliarisation

Aim

To understand how the defamiliarisation of inscribed content can encourage serendipitous experiences during shuffle listening

Objectives

Approach

Focussed field-study to investigate and study digital music listening in-situ within the contexts of everyday life. This study involved 12 participants over 12 weeks whereby each participant:

Status

completed

study 4: random presentation of personal digital photographs

Aim

To generalise the understanding gained from studying serendipitous encounters with digital music by studying people's experiences of randomly presented personal digital photographs

Objectives

Approach

Status

completed